With Pixel Ripped 78 finally released for Meta Quest 2, PSVR2 and Steam, and I'm able to share some awesome concept art done for the project!
Today is the concept art for the various levels in which you play as Dot as a First Person Shooter, which is designed in a style aiming to resemble what would an Atari game look like in 3D.
For Far-off-a-Land I still had a painting approach but it took longer than I wish to get some perspective senses while still being able to explore the shapes I'd want, so it wasn't long before I switched gears to Blender. In fact, it was such a simple geometry that some of my crazy models even made it to the final game with little touch ups from Lead Artist Marcus Penna.
From then on, they all had the same process in ideation: A quick dimensioning sketch trying to figure which type of assets would we need, lamps, doors, etc... and then immediatly move to Blender for quick thinking and tinkering.
There are 4 stages here: Far-Off-a-Land, the happy starting village type of place; Art Village, an artistic inspired children's dream city; Cape Code, a grim technological cemetery; and Groove Land, a cheerful disco mega city!
I hope you like it!
For more about Pixel Ripped 78:
https://atari.com/products/pixel-ripped-1978